Final Fantasy IX
Final Fantasy IX Walkthrough



Chapter Seven

Shadows & Storms on Burmecia

Back at Gizmaluke's Grotto, the others will be discussing some things with the wounded Burmecian soldier by the exit. After the soldier passes away, they continue on and end up back on the World Map.

Enemies: アイロネート Ironet, スケルトン Skeleton, リザードマン Lizard Man

Head north. There is a gate on the way, and if you stop, Freija will get mad at Zidane for wasting time and tell him that they need to get to Burmecia at once. You can get a Tent and a Hi-Potion from this gate. Leave and continue north, where the sky should darken and rain will fall. Keep going until you see a castle, which is Burmecia.

The Burmecian Kingdom

Items: Golden Pin, Mimic, Gelminas Boots, Golden Pin, Potion, Mimic, Protegal Bell, Tent, Phoenix Tail, Mimic, Mithril Spear, Thunder Staff
Enemies: リザードマン Lizard Man, アイロネート Ironet, ミミック Mimic, バジリスク Basilisk, イエティ Yeti, マジックヴァイスMagic Vice, 黒魔導士タイプA Black Magic Student Type A

Save your game before entering. Head to the north from the entrance, and try to avoid the Ironet monsters. They have a Dragon Breath attack that can be damaging. The Magic Vice monsters will use Magic Hammer and steal Vivi's MP, which can be annoying. They will also steal items from you! Which you cannot get back. Take care of them quickly, or flee. When you get to the large building, Zorn and Sorn will pop out of the windows, and send 2 mages down to fight you. They are just like the ones from Gizmaluke's Grotto, and won't give you many problems. The next part might require some leveling up on your part. In the building, you will get into battles with Basilisk monsters, which Zidane can usually kill in one hit. They will be spending most of the time trying to hit you with Slow Petrify, which will turn you to stone if the counter reaches zero. Just make sure to kill them by that time, and you will gain decent EXP, as well as Potions from them. Fight until you are on level 13 or 14 with everyone, and continue on. You can also wait until later in the area to fight them, if you don't feel safe doing so now. There is a mogli eventually, that you can use to fight by. Head up the starts to the right from outside the big building and enter there. Go up the stairs. The chest on the upper level is a mimic, which you can fight for good EXP. It will summon Magic Vice monsters to aid it, so one thing you can do is wait for it to summon a Vice, then kill the Vice in one hit, and repeat. Go through the door to the left after you kill the Mimic. Walk past the iron door, which will not open yet and into the next room. If you run across the platform here, it will fall and you won't beable to get the chest. Walk across it to get the chest, then run back across it so it will fall to the level below. Now head back outside the building, and take the other entrance on the left side.

Get the chests you can see, then go up the stairs on the left. Beacause you made the platform fall from above, you can walk across to the other side. The chest there is a mimic, so you can fight to gain some more EXP with the trick from above, but watch your HP and Potions if it poisons you. Head to the right, and when you get to the next room go right again. The game will ask if you want to go out on the balcony. Choose the first option, and Zidane will go outside and jump across to the next window. There is a wounded soldier in here who will die of his injuries before you can help him. Head towards the exit at the far end of the room, and check by the bed to find the Protegal Bell. Since the door in the back won't open, you will need to head back. Go back to the right entrance to the same building, but this time you can open the huge iron doors that would not open before with the Protegal Bell. The group will stop on the stairs leading forward for a second to talk about the challenges that come ahead, when a Burmecian Soldier by the name of Dan will run through leading a female Burmecian citizen and three Burmecian children to safety. He tells Freija to be careful, and heads off. Zidane and the others head north into the next area. Go into the room straight ahead, where a lady named Vay will be comforting a wounded soldier who is sitting under a statue. The statue will start to fall, but Zidane will pull the soldier to safety. The soldier who is named Gal will be treated by Vay, and another soldier named Grey. You will be back in the previous room. Head up the stairs to the right onto the second level, then walk past the first doors and into the furthest one. There are some chests in the next room that you can get, then head to the iron doors and into the next area. In the room on the left, Freija will take the Mithril Spear that the statue is holding. It comes with the Lazy's Wind ability, but don't forget to master the Dragon Killer on Freija's first weapon too. In the room on the right, will be a mogli that will let you save and use the Mognet. This mogli will also allow you to shop. You can get some pretty good equipment from the shop.

Item
Cost
Needle Fork 3100
Glass Bracelet 250
Mithril Kote 980
Tongari Hat 260
Head Gear 330
Magician's Hat 400
Balbutar 600
Bronze Breastplate 670
Renencurasser 800
There are more items, but they are just standard items bought at any shop that sells items. Buy everything that will make you more powerful, and use a tent or two to prepare for the next battle. You can also open the chest in the back of the room, and when you do, the mogli Stiltskin will walk in and sell you a package containing a Golden Pin, a High Potion, and an Ether. Equip the staff that you got from the chest on Vivi; it will teach him Thundara which is the first of the "ra" level spells for you, as well as poison. When you are ready, leave and head up the path in the center of the pervious area.

It will look like a dead end in the next room. Choose the 2nd option, and Freija will jump all the way to the upper balcony in one jump and run inside the building. Zidane will start to climb the statue in pursuit, and Vivi will also very slowly and clumbsily make his way up. Zidane and Freija will run in and hide behind the statues to find Brahne and Beatrice standing and talking. Freija will remember the name Beatrice and flash back to one of her companions named Flatley talking about Beatrice, then leaving her. Back in reality, Zidane will ask Freija what is wrong. Just as she replys with nothing, a mysterious man with light blue hair walks in and up to Brahne and Beatrice. Brahne calls this man Kuja, who asks if Sorn, Zorn, and his army of mages are serving her well. Brahne, Beatrice, and Kuja will mention something called the Clara, which will bring Zidane and Freija to thinking. Before any more can be said, a Burmecian soldier runs in and faces off with Beatrice. Zidane's party uses this time to jump down and attack. The other soldier will flee, now that Freija and Zidane are here to take of things. Vivi will run in to attack as well.

Boss: Beatrice
HP: ???

Beatrice can attack normally for several hundred points, and use some strong abilities like Shock, which will usually do 700 damage or so and kill the person it hits. Zidane should attack, while Freija and Vivi support, and occasionally get an attack in as well. Potions will not be enough, so you will need to use the Hi Potions you have been getting from monsters up until this point. If someone dies, use a Phoenix tail on them right away; you will want to have all three alive always. If Zidane can get a limit break, you can win with 2 or 3 Shift Break attacks. When you do a certain amount of damage, she will use the Stock Break skill to bring your party to its' knees.

Brahne and Beatrice will walk away, and there will be an FMV scene. The blue-haired mysterious man Kuja will walk by and frown at the wounded Zidane, Vivi, and Freija, then push the hair out of his face and mount a blue dragon, which will fly away.

End Of Disc One!

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