Items: None
Enemies: None
Steiner will run up and jump onto the ship immediatly, despite Dagger yelling
out to him that the ship is going to Lindbulm and not Alexandria. The others wait for a
moment, but have no choice but to follow him once the ship's engine starts. Dagger doesn't
want to get on, but Zidane will make sure she does.
After a small FMV of the ship taking off,
Zidane, Dagger, and Vivi enter the ship's cabin. Vivi will be trying to communicate with the
other black mages on the ship, who just ignore him as if they were robots programed to work
the way they do. Dagger and Zidane start to get worried about him. Zidane will be free to
wander around the ship while Dagger comforts Vivi. Walk up the stairs and onto the deck to
find Steiner sprawled out. Zidane tells him to get up, and he gets mad. He will run back over
to the hatch Zidane came out of. Walk into the side of the cabin on the deck. There will be a
short FMV scene of another winged and cloaked figure watching the airship from another vehicle
that is closeby.
Back on the Cargo Ship, Zidane is trying his luck and steering the ship with
the wheel. The black mages just stand by and act surprized, as if there was a glich in their
programing. Steiner runs in and taps Zidane on the shoulder, who pretends to ignore him.
Steiner gets mad and takes a swing at Zidane, who dodges a few times. Steiner then asks why
the ship was saking a second ago. At this point, the two of them notice all the black mages
are lining up and walking out onto the deck. Dagger is walking towards the cabin, and Vivi is
standing on deck, when suddenly the winged black sorcerer falls from the sky, and knocks Vivi
over with a small electric current. Dagger runs over to help Vivi. The cloaked figure is
impressed but really angry at the fact that the 2nd Waltz of Death was defeated. He points
his staff, and all the black mages line up in front of him. Dagger pulls Vivi away and back
into the cabin, while the cloaked figure punishes the black mages for failing him. In a big
electrical blast, he knocks all the magicians off the airship, which leaves Vivi staring
blankly at him. He floats over and lands in front of the cabin. Vivi yells out in rage and
runs out of the cabin to rush over and attack the Waltz, followed by Steiner. Zidane makes
Dagger stay in the cabin to make sure the ship flies where it is supposed to go.
Boss: Waltz of Death Number 3
HP: ???
Vivi ask the Waltz why he did what he did, and the Waltz will point his staff and say
that Vivi and his friends will be the next ones he destroys, then attacks. Vivi will start
this fight in trance mode, so let him have it with multipul spells and magical sword
attacks. Zidane can attack normally or heal with Potions. When the Waltz flies up and hovers
in the air, he might cast a Thundara spell, but it shouldn't do too much damage since it will
target your whole party. You should beable to take him out in 3 or 4 rounds with Vivi using
W Magic and Steiner using powerful magical sword techniques.
Eventually the Waltz falls over in disbelief, and Hovers backwards off the ship. The
others stand there and think about the meaning of the Waltz, meanwhile the Waltz is flying
back to his little air vehicle, where Sorn and Zorn and sitting. They talk in unison again,
then jump out of the ship and safely float away and the Waltz lands back. The Waltz is really
annoyed and wants Vengence.
Zidane goes back to check on Dagger and asks if they have passed
through the gate yet, Dagger says they are approaching it slowly. Zidane will increase the
speed and power the ship is using, because he sees that the gate is closing in the distance,
and also notes that the Waltz of Death Number 3 might return at any moment.
There will now be an
FMV scene: Vivi is standing on the deck of the ship, when the Waltz returns in his air speeder
vehicle. He aims a Thunder spell at Vivi, who counters with a more powerful Fire spell which
sends the Waltz and his speeder spinning. Vivi trips and falls over afterwards though, just
as the ship is about to pass through the gate. Zidane runs out and helps Vivi, who is about
to fly off the ship, and the Waltz flies past again, while the 2 vehicles are in the tunnel
between gates. The Waltz charges up his power and prepares for a stronger blast of electric
energy, but while he is charging the blast accidently short circuits his speeder, which spins
out and explodes. The Cargo Ship passes through the gate on the other side unharmed.

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