WSC Final Fantasy I Sells
By The Bucket-Load
December 14th, 2000 -
Final Fantasy VII sold the PlayStation One back in 1996, Final Fantasy X will sell
the PlayStation 2 in the same way next year, and now Final Fantasy I has been
brought from the dead to sell Bandai's WonderSwan Color.
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Japanese Queue up for their WSC and copy of Final Fantasy I.
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They'll be able to play the game on the way home!
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With 300,000 WonderSwan Colors sold in the first day - a sell out - and Final Fantasy 1
shipping on a ratio of 1:1, there can be no doubt as to the marketing muscle of Final Fantasy
and Square. In scenes reminiscent of the launch of the PlayStation 2, fans queued up
in their hundreds outside major gaming outlets on December the ninth.
Looking back on the first Final Fantasy that appeared on the NES thirteen years
ago in the days of 128-bit Emotion Engines
and the like leaves a lot to be desired. With sprite images and a black screen
for a background, the only thing really that could save the game was its
gameplay.
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The Final Fantasy 1 + WSC Packaging.
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Also available in orange!
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To many hardcore fans, Final Fantasy I remains the best Final Fantasy, so when
Square/Bandai announced that it was going to be spruced up for a release
on a handheld, it set many tails wagging. As Yukiyoshi Ike Sato at GameSpot
comments, this is no simple cut-and-paste job in the same way as in Final Fantasy
Anthology for the PlayStation. Indeed, the graphical quality of the release has been
upped to more-or-less the quality of Final Fantasy VI (II U.S.) - released on the SNES.
The user interface (menus etc.) have been given a more modern day Final Fantasy
outlook. Everything has been decorated so to speak (such as in shops or inns).
You can now buy or sell in bulk, know which character you can equip what and
generally do things a lot more easily than a Final Fantasy player of
thirteen years ago could have.
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WSC FF1 features much more familiar menus in and out of battle.
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Instead of text messages and dull magic graphics in battles, damage is now displayed
using the much more convenient numbers and icons, while magic effects have been
given a lease of life with colour and better animation. Not only that, but monsters
are bigger and meaner, and characters have been given more frames of animation.
Features have been integrated into the remake to make Final Fantasy I more accessible -
Final Fantasy 1 was pretty hard for any novice back on the NES. There's a quick save
feature enabling you to save anywhere, players can choose a difficulty level, you can
resurrect dead party members (something we take for granted these days) and earning
money has become easier thanks to the number square game.
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Players will now be able to save anywhere using the Quick Save feature.
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It's not all good, though: the music and sound effects haven't really been improved
significantly over the original and you can only get the remake in Japan for the
WonderSwan Color as of yet. Watch this space for news.
With Bandai intending to sell 1.2 million units of the WonderSwan Color on the
back of its Final Fantasy I remake, hopes are high in the west for a release over here.
Going in direct competition to the GameBoy Advance in Japan in March 2001 and Dragon
Quest Monster II, Bandai will be pushing to get the Final Fantasy II remake out
by this time if they're to meet their now high expectations.
Article by Rob for Final Fantasy: Worlds Apart. Thanks to GameSpot.
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