Eden Guardian Force

Guardian Force - Eden
Eden
Attack 'Eternal Breath'
Non-elemental damage on all enemies - Very hard to describe... probably because I don't actually know what Eden is/does. Please mail me and set my mind at rest! It's very powerful, doing over 70,000 HP worth of damage if your stats are high (Basically the Knights of the Round of Final Fantasy VIII).
How to Gain
You need to draw Eden from the Ultima Weapon at the Secret Research Center, which is easier said than done because you have to then defeat him! For more information, go here.
Eden Screenshots


- Abilities Eden
   Command Abilities AP Needed
-- Magic Command Allows your character to cast any stored magic spell you have. Unavailable if character is silenced. Complete
GF Command Gives your character the ability to summon any Guardian Force you have available. Unavailable if you are silenced. Complete
-- Draw Command Gives your character the ability to 'Draw' magic from an enemy. After you have drawn you selected magic, you are given the choice of either using it immediatly or storing it for later use (where you get more than one spell). The more powerful the enemy and/or the magic, the harder it is to draw. Complete
Item Command Allows your character to use items from your inventory during battle. Very useful when you have summons available, such as Phoenix. This ability is not affected by Silence. Complete
Card Command Allows you the ability to turn a selected enemy into a card. If the enemy is of a high HP, it will take more goes. Some enemies cannot be turned into a card.
40
|
   Junction Abilities AP Needed
-- HP Enables you to junction magic to improve your HP total. The amount of HP added depends on the magic used and the quantity available to that particular character. Please view the Magic Junction Chart.
50
Body Strength Enables you to junction magic to improve a character's physical strength. Getting a higher number depends on the magic junctioned and the quantity available to that particular character.
50
-- Magic Strength Enables you to junction magic to improve your character's magic power. Getting a higher number depends on the magic junctioned and the quantity available to that particular character. Complete
Attribute Attack Allows you to junction an attacking element to your character's attack; so if you junction the elemental Fire, you would inflict fire damage with your weapon.
160
Attribute Defense Allows you to junction an elemental to your character's defense. Say if you junction 100 'fire' magics to your Attribute Defense, all fire attacks by the enemy will be nullified.
100
Attribute Defense x2 Enables you to junction 2 different elements for your Attribute Defense. (See Above).
130
|
   Guardian Force Abilities AP Needed
-- Summon Magic +10% Enables you to junction magic to improve your HP total. The amount of HP added depends on the magic used and the quantity available to that particular character. Please view the Magic Junction Chart.
40
Summon Magic +20% Enables you to junction magic to improve a character's physical strength. Getting a higher number depends on the magic junctioned and the quantity available to that particular character.
70
-- Aid Enables you to junction magic to improve your character's magic power. Getting a higher number depends on the magic junctioned and the quantity available to that particular character.
10
G.F. HP +10% Allows you to junction an attacking element to your character's attack; so if you junction the elemental Fire, you would inflict fire damage with your weapon.
40
GF HP+ 20% Allows you to junction an elemental to your character's defense. Say if you junction 100 'fire' magics to your Attribute Defense, all fire attacks by the enemy will be nullified.
70
|
   Menu Abilities AP Needed
-- Make Bolt Magic Enables you to junction magic to improve your HP total. The amount of HP added depends on the magic used and the quantity available to that particular character. Please view the Magic Junction Chart.
30
Make Medium Class Magic Enables you to junction magic to improve a character's physical strength. Getting a higher number depends on the magic junctioned and the quantity available to that particular character.
60
Change Card into Item Enables you to junction magic to improve your character's magic power. Getting a higher number depends on the magic junctioned and the quantity available to that particular character.
80
|
   Character Abilities AP Needed
-- Magic Strength +20% Increases your character's magic strength by 20%.
60
Magic Strength +40% Increases your character's magic strength by 40%.
120