Final Fantasy VIII Wish List

Thanks for all your wishes! I've managed to hand pick some of the better ones out for show. From now, however, on, the Final Fantasy VIII wish list is closed, but look out for a Final Fantasy IX one soon!




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A Well Written Wish!
Name: Whisperwind
E-mail whisper@gateway.net - on Tuesday, December 22, 1998 at 12:27:52
Wish: " I think there are a few things that make a game, any game, a masterpiece.

Storyline: OK. Anyone can make a game that has little or no plot, where your objective is sort of ambiguous; "Kill the bad guy". Games like this are targeted at a specific audience and are usually not very fun for those of us that don't fall into that category(there are exeptions, based on the other factors below). I was very impressed with the way the story in FF7 unfolded, revealing important pieces to the puzzle as the game went on, but not giving away the whole story until very late in the game. I hope to see more of this in FF8. A related concept is a "nonlinear" storyline, which is a term wantonly abused by reviewers and game designers alike. I would love to see a story that changed drastically depending on your actions throughout the game. Games that have multiple endings based on a single important decision are sometimes more interesting, but not by much. I'd like to see a game that has a story which takes wildly different directions because of the player's act! ions.

Innovation: Everyone wants to see something new. When we play the same type of game, even if it has better graphics or voiceovers or characters, it is still almost the same game. I've seen some things on other posts that suggest improvements to FF8, but alot of them are improvements that exist in other games. While they would undoubtably make the game better, let's have something that's never been done before. Doom was a game that presented something no one had ever seen before, and now there are dozens of clones that are only marginally better than the original.

Beauty: I'll admit that graphics and CG sequences really do add substance to a game, though I don't think they are really integral. Music is another thing that can set an atmosphere really nicely, and in some ways it is more important than graphics. Fighting Sephiroth was a totally different experience from all the other FF end bosses, and the music played a big part in that. Sqare seems to have these down pat.

Playability: This is sort of a catchall category. Basically what I mean is all those little things in a game that make the difference between playing it until you beat it and playing until you pass out. FF7 had alot of these, but really not enough. It was such a long game that the idea of playing through more than a few times was enough to make me cringe. I played through the game twice, and the second time was just to get a save game right before each of the FMVs. The minigames were a good idea, but alot of them looked as if they had been thrown together on a long weekend. The magic system is another thing that could have been done better. As soon as I saw the first level Fire, Ice, and Bolt, I could already predict 90% of the spells that would be used in the game. One of the things that made Suikoden so much fun was finding all the new spells the characters could learn. I think it's about time Final Fantasy recieved a host of new spells and abilities.

Well, anyway, I'm looking forward to FF8, even if it doesn't fulfill my every wish. ...."



I Think he's Mentioned Everything!
Name: paradigm shift
E-mail dpascoe@mail.whitworth.edu - on Sunday, November 8, 1998 at 19:09:21
Wish: " First and foremost, I want a version for the PC. One without Eidos(DIE! DIE! DIE!!!!!)

Second, longer and bigger.

Third, HARDER!!!!!!!!!! ffvii was waaay too easy. I want an RPG that takes strategy to succeed at. I want it to be a must that i save all the time, just because i may die in the next battle.

From what i understand, there are going to be different political groups in ff8. Maybe, for each different dukedom have a different monetary system instead of the universal gil or gp. Have it be so different that you couldn't spend the $$ from one duchy in the shops of another without going to a money changer.

On music, get an orchestra to do the score.

Also, make the characters look their respective ages. I don't know about you, but Seifer doesn't look 18 to me. More like 24 or 25.

The most important thing, i think, is the plot, the story. FF3(6j) had a VERY intricate plot. There should be required reading for all the designers. Tolkeins's "Lord of the Rings" and Jordan's "Wheel of Time" series spring to mind. Now there's some seriously convoluted plot. There should be some real betrayal, not the kind where a character goes to the dark side then comes back to the good guys, but where they truly become evil. or vice versa. Let's see some decent "unrequited love." They toyed with it in the beginning of ff7 between Cloud and Tifa, but it was a pale shade of what it could have been. Or how about some serious conflict between two or more of the characters. Maybe something that drives one or both of them out of the group for a long perios of time. A good story will make one feel what the characters feel, it'll evoke deep reactions from the reader. For example, I was seriously pissed when Aeris died. The same for General Leo in ff3.

Also, drop the "One Main Character" idea. In ff3, Terra was central to the plot, but only slightly more so than the rest of the characters.

In ff7 Cloud literally disappeared off the face of the planet for a while. But not for long enough. The quest to find him again should have been almost like a separate game. There should have been real challenge involved. Maybe a major sacrifice required to get him back.

Another thing i would love to see is more nonhuman characters. I loved Red XIII. Maybe they could have a chocobo character. Novel concept, no? And bring back moogles. Moogles are one of my favorite things out of the FF games. ...."



Short and Sweet
Name: I want SRR
E-mail ll@qq.com - on Saturday, November 14, 1998 at 16:13:04
Wish: " I want Squall and Rinoa to get it on!!!!! (Home base baby!) that's it. ...."


Squall and Rinoa Get Together...
Name: Kira
E-mail kira_valentine@hotmail.com - on Wednesday, November 18, 1998 at 16:34:43
Wish: " My wish is that something actually works out in this game. If Squall and Rinoa are the love intrest of the game, I hope they actually get together! That is one of the reasons why I didn't like the ending to FF7 and FF6 (3, US). About the killing off a character, I actually want that to happen. In all the Final Fantasy games, Square has managed to kill of one good character. I like this. It has given more realness (what kind of word is that) to the games. There was of course Aeris in FF7, and people never cease to think she can come back. There was General Leo in FFVI, and there was Tellah in FFIV. This has always been great. It's good to show the emotions of the characters. I wish it will not be Zell who dies, though. I don't know, but what if it was Seifer? Squall and him seem to have never gotten along, but Squall could realize they we're actually buddies, or something like that. My other wish is that is a character is killed off, then Squa! re will actually let Americans have a chance to revive them! It's really not fair. It also wasn'y fair to hit us with all those annoying Weapons in FFVII/ ...."


Is Speech Possible?
Name: Simon Cooper
E-mail rabid_si@yahoo.com - on Wednesday, November 18, 1998 at 10:41:20
Wish: " The one thing that really pissed me off about ff7 was the fact that there were no voices...you know, the characters didn't talk. But you've still got to have the dialogue boxes in there, 'cos otherwise you're going to miss stuff. I think the best way to do it would be like Broken Sword I/II. You have the speech AND the text (which can be turned off) so you don't miss anything. But there are some problems with this aswell:

1.) Slowdown. If you've ever played Broken Sword you'll have heard the little gaps while the speech streams off the CD, especially with a long section.

2.) Disc Space. That speech is going to take up a helluva lot of space...=£££££ on top. But anyway, I hope FF8 is worth the wait. There was somebody moaning about materia and how they wished it was gotten rid of on FF8. Well it is, you now get to draw magic from enemies when you defeat them in battle and only get to use them once (like Earth Drum etc in FF7) so bully for you, but you can't say materia wasn't a good system. Finding a really good combo or chain is one of the most satisfying things you can do in FF7 and it was so intuitive as well as the fact that by limiting the slots available in the early game weapons (and type of slot and growth) you get a wonderfully effective way of gradually introducing more powerful chains and combos. Anyway, i'd better go now, and i hope you all enjoy any FFgame that comes out from now on (and if you don't then you're a bit of a burk). BYEEEE! ...."



Harder Monsters and More Fantasy
Name: Atlas
E-mail allateesperos@hotmail.com - on Saturday, November 21, 1998 at 00:40:01
Wish: " I would like to see: I thought that final fantasy 7 was just too easy and that the game just left too many questions unanswered. I would like ff8 to have a more in-depth storyline. Also I would like to point out that ff7's ending was to informative. Like I watched the ending and then I waited after the credits to watch th 50-years-later cut-scene and I thought it would tell me what happened later, but all it showed was redXII running with his cubs up to the top of cosmo canyon to see midgar overgrown with trees and greenery. what happened to cloud? is he still alive? and what about barret's little girl marlene? also did cid get his dream to fly into space again? see? to many things left unanswered.

oh and in ff8 could we please have harder monsters and more fantasy? Also please make a better menu system because ff7's sucked! why can't it be like parasite eve's? because it way too long to save and enter and exit the menu.

one last wish. I think ff8 should have better fighting like in xenogears. i don't mean we should have giant gears (although it would be cool) but you should be able to fight on chocobos and move around. oh and i almost forgot, i'm a big fan of dialouge so this time round i want characters that speak differently depending where they're from. remember frog in chrono trigger? Sorry if this was too long. ...."



I had a whole list...
Name: Matt Brandenburg
E-mail Rupe@aol.com - on Friday, November 20, 1998 at 03:19:15
Wish: " I would like to see: Well I had a whole list of things I was going to say but most of them were already mentioned...I guess that's a good thing because it means I'm not alone and maybe someone designing the game is thinking the same thing. Anyway, I really hope that they do come out with a PC version because otherwise this will be the first FF I will be forced to miss (I really hate to spend all of that money for a PS when they are coming out with a new system in the very near future). The only other thing is every charater should be with the party at all times. If they can come up with a logical reason to why someone would be missing, fine, but let all the people fight. It doesn't make sense to have a group of seven or eight people all at the end of the game and only three of them go on to fight the last boss. In FF7 there were too many lame excuses as to why only three people could be in the party and the further into the game I got the more it appeared the creators of the g! ame just gave up completely. Well, those are my wishes (or gripes, whatever fits best). Thanks for reading. ...."


Midgar was Big.... Yet too Small...
Name: Matt colvin
E-mail matt_colvin@hotmail.com - on Thursday, November 19, 1998 at 22:48:00
Wish: " First of all, I would like ff8 to differ a lot from ff7. For Instance, why was it that Midgar was a huge mega city, yet you could only explore about two sections? In the parachute scene, you couldn't enter any buildings. whats up? the city looked like it would contain tons of exploration, but alas, i was dissapointed. Also, I think the idea of multiple worlds would be cool. the moon in ff4 was too small. More secret characters, having something to do with the plot. I also agree that the main character shouldn't steal the spot. More love interest too. ff7 was too suggesting and didn't develope any relationships. Thats one of the things that made ff4 and xenogears great.

Im tired of hearing people saying there should be appearances from characters in ff7. Cid, vicks, wedge etc. have been in almost all final fantasy games, they are the running joke as it were. but putting cloud and aeris in ff8 would be dumb. Also, no continuations of past final fantasy stories. the reason the games are called final fantasy is because its the last big adventure for that planet. They're not supposed to be sequels. thats my opinion. ...."



I want Townsfolk to go Shopping!
Name: Terra
E-mail Withheld - on Tuesday, November 17, 1998 at 21:59:33
Wish: " I've been playing RPG's for a long time now, and most of them where great, but I would like to see them evolve. I'd like an RPG that is like an interactive movie. I want to feel for the characters, be angry, sad, and happy along with them. I want to feel this game! I'd like it to be as realistic as possible. No more dialoge boxes, I'd like them to talk to me! (And make it sound like they mean it too, Resident Evil's acting was awful...)

Also, have you ever noticed that in all of the older RPG's, the people in the towns where just walking around doing absolutly nothing? That needs to stop. I want to see people going shopping, going to cafe's for coffee, taking their kid to a toy store, going for grocerys, doing SOMETHING. I think they also need to change the fact that you just walk into a persons house, without them caring that some strange group of people just waltzed right into their home, and just taking whatever you want, and then waltzing right on out of there. I think thats kind of dumb. Why don't you start a conversation with this person (one that you, the gamer, decides on) and say something along the lines of, "I'm traveling to this place and I'd like directions and I don't have enough money for supplies, bla bla bla. That would pretty much cover up breaking in and stealing.

And speaking of conversations, I want ones where you can chose to say whatever you want...sometimes. Not all the time. Like, for example, if Zell and Selphie are having this deep conversation and she asks him out, his reply is completely up to you. He could say whatever you want. You could have Zell say 'Yes, for I love you with all my heart' or 'No, go away, you scare me'. Or whatever, whatever you type in, whatever you decide. I think in certain situations, that option would be awesome.

I also don't want anyone to die!!! (Except, of course, the villian. And Selphie. ^_^) Aeris was my favorite character in #7 and I was real upset when she died!

I also don't want any optional characters. Whats the point? Its especially stupid when they are'nt in the ending. Vincent and Yuffie must have been left behind or something in #7. I though that the fact that they were'nt in the ending was really lame. It just made the ending worse than it already was.

Well, thats it! I don't expect all my dreams to come true in #8 (that does'nt mean that it won't be my favorite game of all time) but I'm hoping that at least some can become a reality. Thanx! ...."



Secret Characters in the Ending
Name: Parasite
E-mail parasite64@hotmail.com - on Tuesday, November 17, 1998 at 01:23:28
Wish: " Square should let the "secret" characters be in the ending, where the hell was Yuffie and Vincent in FF7? They should also put a first person view on the airship mode, I hate how airships get in the way, and they should add a Tekken 3 style fighting game as a secret. Square should also get one of those codes that require you to press buttons, (like in FF1 where you could play that game on the boat by holding A and press B 55 times, that was cool) they should also add a porno mag like in FF4j, not that it really matters a lot though. ...."


Learn from Past Success
Name: raven
E-mail satan_xiii@hotmail.com - on Monday, November 23, 1998 at 00:14:55
Wish: " Square needs to return to take a hint from its earlier works and include the best features of each as well as adding new elements that keep the game innovating as well as enjoyable. For example, battle sequences where done best in (duh), Final Fantasy Tactics, where movement and range where actual factors in the battle and formation was as important as well. Multiple endings depending on your actions all throughout the game like in chrono trigger would not only make the game more interesting, but would raise its replay value, and tons more of the FMV sequences like in 7 but with voices. I can do with the text boxes, but for the FMV, you gotta have voices.

Another important item for me is that square return to its roots and use more artwork like in FFT and SaGa Frontier. People seem to have gotten in the mindset that crappy poligonal monsters are better than the super-detailed artwork of past like used in FFIII. A mix of the two would work best, like they used in Tactics.

A major problem that I had with FF7 was that the game was too linear, and many of the characters I thought had potential were underdeveloped to the point that they were uninteresting and had no real motivation, like Sephiroth.

So in conclusion, for this to be a truly great game, square needs not only to be innovative and creative with new concepts for the games, but also smart enough to recycle its better elements from its older hits, like FF Tactics, Chrono Trigger, Final Fantasy III, and SaGa Frontier. ...."



More Totty
Name: Matt Olds
E-mail NYEL41B@prodigy.com - on Monday, November 23, 1998 at 00:46:10
Wish: " I have a lot of ideas for Final Fantasy VIII that are kind of just moderations to aspects of FF VII. First off, there needs to be more female characters in FF8, because from what I'm seeing there is only 1! I mean, c'mon! There should be lots of minigames like in Final Fantasy 7, but more interactive then, say, the chocobo races from FF7. I think you should be able to control maybe 4 or 5 characters on the battle screen at once, and then combine their spells or something to cause a helluva lot of damage. I think there should be more and bigger towns and cities to explore and you should be able to make the character jump, crawl and other actions when you are in towns. I don't know how everyone else thinks, but I really liked the materia system, so they should have something like that in FF8 (although I already know they're not going to).

This might be a kind of dumb idea, but I think it would be a fun and interesting if you could open up your own stores. You know how in FF7 you could buy that villa in Costa Del Sol? I think you should be able to something like that in FF8, but also open your own item store. You could get a whole bunch of items throughout the game and then open up your own store at your house or whatever you bought. You would get a lot of money while your out fighting and then you could just go back and collect it. It's kind of dumb, but its an interesting idea. ...."



More Side Adventures
Name: Jesse Lyons
E-mail dreven@dragg.net - on Sunday, November 15, 1998 at 17:17:11
Wish: " I hope that FFVIII Has more side quests. I want the game to be much much harder! I am tired of reading articles about pre-released games saying they will take at least 100 hours to beat and me sitting down and beating them in 40 hours. And i'm sorry to tell you guys full motion video is not everything, I think it should only be used to further the story, but if i'm playing a game thats 3 gigs long and 2.99 gig of that game is FMV they've not put in enough gameplay. Voices... SHEESH people... who cares, I mean really. If you can't read then you shouldn't be playing. You guys are complaining about two much technology, which is my stance, but i'm sure back when they were medieval you were complaining about them not having enough technology. I hope FFVIII doesn't have any deaths of the main characters. Aeris' death did make me angry, there was no real purpose, except for one which was a good one - to make people hate Sephiroth all the more. I want RPG not!

Adventure... I love great graphics, but I can still sit down and enjoy my 8-bit and 16-bit RPGs and love them all the same. Get rid of the gay actors... no cencorship it sucks. Thats all I have to say. ...."



Secrets! Brb.
Name: Dan
E-mail deathevn21@hotmail.com - on Sunday, November 22, 1998 at 00:42:18
Wish: " First of all i think there should be tons of secrets and side quests to go and do if you're at a point where the only thing left to do is go and beat the last boss or something. FF3 was great because of a lot of the secret characters like Umaro the sasquatch and General Leo and Mog the moogle. FF7 did have some "some-what" secret characters but they weren't secret enough, like Yuffie, if you did what Cid said and went to the nearest piece of land after the Tiny Bronco got shot, than you would have been forced into the "find Yuffie" scenario. Finding Vincent was a good example of what i'm looking for. Also, the Chocobo breeding was a great idea, it really upped the replay value of the game because you had to spend so much time trying to get those damn things to screw. Also places like the forest of the ancients, places where you cand find items and weapons and spells that aren't really a necessity to beat the game, but are really neat just to have.

Also to answer those people who keep crying about tons of detail...First of all, there is SO MUCH text in any RPG that there couldn't possibly be enough space on a cd-rom to hold all that speech. Also there are tons of different armors and sheilds and so forth, so they would have to make a separate model for each to make them visible. Multiply the number or armors and shields and stuff by the number of characters and that's how many models or different textures they would have to make, and that would be taking up too much space that could be used for something else.

I guess that's it. Sorry for writing so much and thanks for reading so much. ...."



To End on a High Note...
Name: anonymous
E-mail anti squaresoft - on Sunday, November 22, 1998 at 00:55:52
Wish: " Quit this gay ass game while you're ahead. Come on, a gun blade? If FF8 is as bad as FF7, I will lose all faith in the Final Fantasy series, Squaresoft, and any game or anyone associated with the company. ...."





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