|

|

|
The Menu ability is probably the most interesting ability to experiment with; basically, it allows you
to make items such as tools and bullets, as well as magic.
All you have to do is select the Abilities sub-menu and you will then see a list of abilities to
choose from.
|
Make Bolt Magic
|
G.F.
|
Quetzalcoatl
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into a lightning-based elemental magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Sharp Tail Wind
Windmill
Dynamo Rock
Corel Fragment
|
= 5x Bolt 1
= 5x Bolt 2
= 5x Bolt 3
= 20x Wind [Aero]
= 20x Tornado
= 20x Bolt 3
= 20x Bolt 2
|
|
Make Ice Magic
|
G.F.
|
Shiva
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into a ice-based elemental magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
North Pole Wind
Fish Fin
Sparkling Water
South Pole Wind
|
= 5x Ice 1
= 5x Ice 2
= 5x Ice 3
= 20x Ice 2
= 20x Ice 3
= 50x Aqua
= 20x Ice 3
|
|
Make Fire Magic
|
G.F.
|
Ifrit
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into a fire-based elemental magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Red Fang
Flare Stone
Soul of the Phoenix
Phoenix Wing
Bomb Spirit
Fire Dragon Fang
|
= 5x Fire 1
= 5x Fire 2
= 5x Fire 3
= 20x Fire 3
= 1x Flare
= 100x Fire 3
= 100x Fire 3
= 100x Fire 3
= 20x Flare
|
|
Make Life Magic
|
G.F.
|
Siren
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into healing magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Tent
Zombie Powder
Nokogiri's Edge
Iyashi Water
Holy Water
Death Stone
Holy Stone
Iysashi Ring
Soul of the Phoenix
Healing Mail
Revive Ring
Cottage
Wind Whisper
Moon Stone
Souls of the Dead
Kitchen Knife
|
= 5x Heal
= 5x Heal 2
= 5x Heal 3
= 10x Heal 3
= 20x Zombie
= 10x Death
= 20x Heal 3
= 2x Zombie
= 1x Death
= 1x Holy
= 100x Heal 3
= 100x Life 2
= 20x Heal 3
= 20x Life 2
= 20x Heal 3
= 50x Heal 3
= 20x Holy
= 20x Death
= 30x Death
|
|
Make Void Magic
|
G.F.
|
Diablo
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into void magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Spider's Thread
Iron Sphere
Bone of Eerie Dragon
Uroko Dragon
Tailsman of Eijis
Soul of Samas
Rocket Engine
Jet Engine
3 Stance
Sprint Shoes
Black Hole
|
= 5x Slow
= 5x Haste
= 5x Stop
= 20x Slow
= 15x Demi
= 20x Quake
= 20x Double
= 100x Haste
= 60x Triple
= 50x Triple
= 100x Haste
= 100x Triple
= 20x Haste
= 30x Demi
|
|
Make Status Magic
|
G.F.
|
Diablo
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into status attack magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Sleeping Powder
Charm Claw
Poison Fang
Silence Powder
Antidote
Iron Pipe
Soft
Eye Drop
Echo Screen
Ochcuu's Tentacles
Cocatrice Feather
Friend Killer Sword
Mysterious Liquid
Charm Claw
Poison Fang
Molbor's Tentacles
Silence Powder
|
= 5x Silent
= 5x Berserk
= 5x Bio
= 5x Sleepel
= 10x Blind
= 20x Bio
= 20x Silent
= 1x Bio
= 20x Berserk
= 3x Petrify
= 1x Drain
= 2x Silent
= 30x Drain
= 20x Petrify
= 20x Confu
= 10x Merton
= 10x Blind
= 20x Bio
= 40x Bio
= 20x Silent
|
|
Make Support Magic
|
G.F.
|
Leviathan
|
AP Needed:
30
|
Description
|
Enables you to turn specific items into support magic.
|
Magic Stone Fragment
Magic Stone
Magic Guidance Stone
Nokogiri's Edge
Blood Sucking Fang
Dragon Fang
Dragon Skin
Remedy
Rune Ring
Turtle Shell
Remedy
Shield Stone
Protection Stone
Aura Stone
Rescue Set
Ring of Giants
Moon Curtain
Iron Curtain
Curtain of Light
Fighting Spirit Fragment
Barrier System
|
= 5x Cure
= 5x Despell
= 20x Despell
= 20x Despell
= 20x Drain
= 20x Cure
= 20x Reflect
= 5x Cure
= 40x Shield
= 30x Barrier
= 5x Cure
= 1x Shield
= 1x Barrier
= 1x Aura
= 100x Cure
= 60x Barrier
= 100x Shield
= 100x Barrier
= 100x Reflect
= 5x Aura
= 40x Shield
|
|
Make Medium Class Magic
|
G.F.
|
Quetzalcoatl
|
AP Needed:
30
|
Description
|
Enables you to turn low class magic, such as Fire 1, into
middle class magic, such as Fire 2.
|
5x Ice 1
5x Fire 1
5x Bolt 1
5x Heal 1
|
= 1x Ice 2
= 1x Fire 2
= 1x Bolt 2
= 1x Heal 2
|
|
Make High Class Magic
|
G.F.
|
Alexander
|
AP Needed:
60
|
Description
|
Enables you to turn middle class magic, such as Fire 2, into
high class magic, such as Fire 3.
|
5x Ice 2
5x Bolt 2
5x Fire 2
5x Heal 2
10x Wind
10x Double
|
= 1x Ice 3
= 1x Bolt 3
= 1x Fire 3
= 1x Heal 3
= 1x Tornado
= 1x Triple
|
|
[ Next Page ]
| Character Abilities |
Command Abilities |
Junction Abilities |
| G.F. Abilities |
Menu Abilities |
Party Abilities |
|